Functions
`fn glClearColor(r: float, g: float, b: float, a: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `r` | `float` |
| `g` | `float` |
| `b` | `float` |
| `a` | `float` |
**Returns:** `void`
`fn glVertex2f(x: float, y: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `x` | `float` |
| `y` | `float` |
**Returns:** `void`
`fn glVertex3f(x: float, y: float, z: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `x` | `float` |
| `y` | `float` |
| `z` | `float` |
**Returns:** `void`
`fn glColor3f(r: float, g: float, b: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `r` | `float` |
| `g` | `float` |
| `b` | `float` |
**Returns:** `void`
`fn glColor4f(r: float, g: float, b: float, a: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `r` | `float` |
| `g` | `float` |
| `b` | `float` |
| `a` | `float` |
**Returns:** `void`
`fn glTranslatef(x: float, y: float, z: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `x` | `float` |
| `y` | `float` |
| `z` | `float` |
**Returns:** `void`
`fn glRotatef(angle: float, x: float, y: float, z: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `angle` | `float` |
| `x` | `float` |
| `y` | `float` |
| `z` | `float` |
**Returns:** `void`
`fn glScalef(x: float, y: float, z: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `x` | `float` |
| `y` | `float` |
| `z` | `float` |
**Returns:** `void`
`fn glLineWidth(width: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `width` | `float` |
**Returns:** `void`
`fn glPointSize(size: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `size` | `float` |
**Returns:** `void`
`fn glNormal3f(nx: float, ny: float, nz: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `nx` | `float` |
| `ny` | `float` |
| `nz` | `float` |
**Returns:** `void`
`fn glRasterPos2f(x: float, y: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `x` | `float` |
| `y` | `float` |
**Returns:** `void`
`fn glMaterialf(face: int, pname: int, param: float) -> void`
**Parameters:**
| Name | Type |
|------|------|
| `face` | `int` |
| `pname` | `int` |
| `param` | `float` |
**Returns:** `void`
Structs
*No public structs*
Enums
*No public enums*
Unions
*No public unions*
Opaque Types
*No opaque types*
Constants
*No constants*