Functions
fn glClearColor(r: float, g: float, b: float, a: float) -> void
**Parameters:**
| Name | Type |
|---|---|
r | float |
g | float |
b | float |
a | float |
**Returns:** void
fn glVertex2f(x: float, y: float) -> void
**Parameters:**
| Name | Type |
|---|---|
x | float |
y | float |
**Returns:** void
fn glVertex3f(x: float, y: float, z: float) -> void
**Parameters:**
| Name | Type |
|---|---|
x | float |
y | float |
z | float |
**Returns:** void
fn glColor3f(r: float, g: float, b: float) -> void
**Parameters:**
| Name | Type |
|---|---|
r | float |
g | float |
b | float |
**Returns:** void
fn glColor4f(r: float, g: float, b: float, a: float) -> void
**Parameters:**
| Name | Type |
|---|---|
r | float |
g | float |
b | float |
a | float |
**Returns:** void
fn glTranslatef(x: float, y: float, z: float) -> void
**Parameters:**
| Name | Type |
|---|---|
x | float |
y | float |
z | float |
**Returns:** void
fn glRotatef(angle: float, x: float, y: float, z: float) -> void
**Parameters:**
| Name | Type |
|---|---|
angle | float |
x | float |
y | float |
z | float |
**Returns:** void
fn glScalef(x: float, y: float, z: float) -> void
**Parameters:**
| Name | Type |
|---|---|
x | float |
y | float |
z | float |
**Returns:** void
fn glLineWidth(width: float) -> void
**Parameters:**
| Name | Type |
|---|---|
width | float |
**Returns:** void
fn glPointSize(size: float) -> void
**Parameters:**
| Name | Type |
|---|---|
size | float |
**Returns:** void
fn glNormal3f(nx: float, ny: float, nz: float) -> void
**Parameters:**
| Name | Type |
|---|---|
nx | float |
ny | float |
nz | float |
**Returns:** void
fn glRasterPos2f(x: float, y: float) -> void
**Parameters:**
| Name | Type |
|---|---|
x | float |
y | float |
**Returns:** void
fn glMaterialf(face: int, pname: int, param: float) -> void
**Parameters:**
| Name | Type |
|---|---|
face | int |
pname | int |
param | float |
**Returns:** void
Structs
*No public structs*
Enums
*No public enums*
Unions
*No public unions*
Opaque Types
*No opaque types*
Constants
*No constants*